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Hard Reset Extended Edition Download Setup

Updated: Dec 8, 2020





















































About This Game In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be.Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene.Key features:A haunting cyberpunk / dark sci-fi settingFast-paced, old-school shooter gameplayHordes of enemies to destroyEpic boss fights A deep, experience-based weapon upgrade systemHigh-fidelity graphics with full dynamic lightingExtensive use of physics and dynamic environments 6d5b4406ea Title: Hard Reset Extended EditionGenre: Action, IndieDeveloper:Flying Wild HogPublisher:Good Shepherd EntertainmentRelease Date: 12 Jul, 2012 Hard Reset Extended Edition Download Setup It’s odd these days as people cite Doom and Wolfenstein: The New Order as reviving the action-centered twitchy FPS genre that has been in steady decline since Call of Duty decided to ground everything in more realism. That’s because Hard Reset gave us all of that classic run-and-gun explosive gibbing (do robots gib?) all the way back in 2012. Well, technically 2011, but the game wasn’t really finished until Hard Reset: Exile was added in April of 2012. Still, that’s two years before Wolfenstein shook things up backed by one of the most well-established IPs in PC gaming.Hard Reset isn’t a game that’s going to bludgeon you with complexity. You only have two actual guns in the game, which up front sounds terrible. However, what you find out early on is that these guns have the ability to be upgraded and modified to have different fire modes that feature unique traits, fire rates, ranges, and projectile types. So while you’re only picking up two ammo types, you can have several different types of weapons available to you as you progress through the game. One weapon, the C.L.N. Firearm, features physical projectiles and can be augmented to produce things like grenades while the other, the N.R.G. Weapon, is an energy based weapon that can transition to things like a railgun. There’s not a great deal of difference in the nature of the damage these weapons do, though to me it seemed like the physical nature of the C.L.N. would provide more raw stopping power for charging enemies and the N.R.G. would make quicker work of exposed enemies. That could just be my imagination though.You will progress through mostly linear levels that still offer some secondary exploration to find secrets and extra ammo/upgrades. Enemies are often the product of triggers that happen when you get to certain areas, which can provide some moderate jump scares. I’m not a fan of jump scares, but for the most part I didn’t find it too egregious in that department. Fights can range from quick spats where you blast robots to pieces in a matter of seconds to much longer affairs with larger enemies that can feel a bit too spongey at times. Beyond that, you do encounter a small number of boss fights that I think are set up quite well and require some dynamic thinking to resolve. FPS boss fights are always a unique treat for the player and, when done well can really prop up games that may not otherwise be notable. Hard Reset is not an exception in that regard. Hard Reset does include some story elements that justify your need to blow up all of these AI controlled robots that is told through animated comics with voice. It’s not the most amazing way to do so, but the art style is decent and the story is easy to follow. What really works for the game though is the environment. It’s very dense with all sorts of cyberpunk accoutrements that dig you in to the immersion of the game. Whether it’s the flashing neon signs of businesses, the scurrying little friendly robot doing its job peacefully, the random bits of trash that an enemy may or may not pop out of, or just the towering buildings that make up the background, you always feel like you’re part of a bigger universe. Every interaction with screens, whether it's turning on power, turning off a laser gate, or accessing one of the fancy 'upgrade machines' you'll need to unlock your firing modes and character abilities, keeps you fully integrated into the game - so you’re not drawn out to some face-covering window that feels like a wholly separate part of the experience. It is probably the case that the environment itself does a better job conveying the story than the parts that are designed to.I can’t say that Hard Reset is perfect. It’s better than it was originally, and there’s a mixed response as to whether the “Redux” version is actually better or worse than the original. Yet I can say without a doubt that it was a fun game to play prior to the release of more polished and functional games like Doom. Whether someone would get as much out of it today after playing those is a mystery to me, but given that the game has been well under $5 on many occasions, there doesn’t seem to be much reason not to give it a chance. I hereby recommend this game (if you can get it cheap enough)! If you'd like to see more of my reviews, check out my curator page here: http://steamcommunity.com/groups/EndyoGaming#curation. If you played and loved Quake 1-2, and generally loves railshooters (with "modern" RPG-like weapon and character management), than you must try out this game!Graphic is good [and needs medium+ PC], story is decent, enemies are though, secrets are well-placed.Sadly: you can't jump high [I know, it's part of gameplay and needed for hard-to-find-and-get secrets], rocket launcher soooo slow [I never saw slow rockets like these in any game!]...Summary: try out!. Note: recommended only on sale, not really worth buying at full price because it can go 90% off on saleHard Reset is a modern old-school style shooter set in cyberpunk environmentPros:+ world is impressive, lot of detail in background scenes, cyberpunk setting indeed well realised+ graphics overall look good+ voice acting and soundtrack are good+ 10 different weapon modes, each is like its own weapon and with an alternative fire+ upgrades for both weapons and character, potentially many different playstyles+ combat can be fun, especially on easier difficulties+ levels have secretsCons:- combat is less fun on harder difficulties because enemies get spongy- story is kind of hard to follow- no manual saving, only checkpoints- levels have lots of invisible barriers, can be hard to figure where u can jump when searching for secrets- searching secrets also hindered by constant points of no return- lots of clutter on the screen in combat- not a fan of the regenerating armor/shield system, mostly just causes sudden deaths when it runs out without noticing, from 50hp to 0 instantly can happen on normal difficultyVerdict:6/10, above averageworth checking out for fans of this kind of games. Hard Reset is a game that very clearly sets out to evoke the more generic and traditional FPS style of yesteryear with the visuals aesthetic of a more modern game. It does that pretty well and it's a fun and enjoyable game, but it fails in a few areas that are somewhat glaring, and it does have it's problems. If you're about to stop reading this review because I'm not going to be 100% positive about this review, well, that's your perrogative, but I'm not saying it's by any means a bad game. It's a good game, bordering on great, but it has some foilbes that hold it back from true excellence.The aesthetic of the game is probably one of the parts it really does very well, and it extends entirely through the game. It has a very heavy cyberpunk aesthetic, loading screens are hidden behind very artfully done comic book intermissions, and the visuals of the game are absolutely gorgeous. It has an actually fairly strong story for a FPS (which .. admittedly isn't saying much), and things thematically are pretty strong and engaging. However, there's two fairly large problems with this aesthetic and both of them essentially boil down to making things hard to distinguish. First of all, having robotic enemies in a game level that largely involves a lot of technological set pieces makes it very difficult to distinguish enemies at a glance. Compare this to something like Painkiller or Serious Sam where the enemies are relatively speaking very easy to distinguish from the scenery. Also, having electrical particle effects for hit confirmations on enemies when the destructible environment pieces also give off the same or similar particle effects make it difficult to say whether you are hitting an enemy with your shots, or the environment. The two guns in their different modes also are difficult to distinguish what mode they are in just by looking at them. They do have differences in the modes, but they are subtle and hard to tell at a quick glance.The gunplay is simultaneously a very strong element of the game but also very disappointing. The fact that the two weapons in their different modes handle so well, with a tangiable feel of weight, satisfying visuals, and good sound assets, only serves to accentuate my disappointment and frustration with them having the two weapon mode system. I don't feel the system adds anything to the game of value in this case. In some games with a two weapon system what you have is a large weapon selection and you have to choose the two of them that you feel best work for the tactical situations and enemies that you will be facing. However, with all the different modes available at all times, I kind of am left in agreement with TotalBiscuit's comment in his first impressions that it seems like they used the two weapon mode so that they didn't have to create a series of different weapon models. It's unfortunate. These weapons would have been easier - and truer to the 'old school' FPS, if they were simply seperate weapons.The level design is a fairly strong aspect of the game, with lots of areas to explore and a large amount of secrets to find in each. I like the feeling in several of the levels that you are actually in coherent areas which actually make sense in canon as well; for example one section being a little shanty-town of trailers where people live. It evokes memories of the level design of Duke Nukem 3D, which is a comparison I make as highest praise, as that was a high point in FPS level design. The Levellord was a master of the craft.One thing that bears touching on to is that the overall pacing of the levels and the game in general is executed tremendously well. There's a feeling of momenteum to the game that keeps things going at a decent clip unless you pause to go rummaging and every time I would think to myself that the enemy variety is thinning out there'd be a new enemy, and every time I started feeling comfortable with the level of difficulty the game would ramp it up again.All in all a very well-crafted game with a good theme let down by a couple of fairly large issues that don't stop it from being a very good game and well worth your time and money.. Super fun FPS with a huge emphasis on positioning. You also have a really cool arsenal at your disposal, which includes black hole grenades, an X-ray rifle, and guided missiles, among other things. The levels I like the most are those that were initially released (Bezoar city), as those from the Exile DLC, which comes with the Enhanced Edition, are a wee bit too punishing. Meanwhile, the dash added in the re-release, Hard Reset Redux, makes the game a wee bit too easy for my taste, so I prefer this one.. Hard reset is one of the best Sci-fi shooters you will play in your life.+ Very good graphics+ Unique HUD+ Gameplay feels really good+ Every gun feels different in a good way+ Good difficulty scaling (the game is not too easy)+ Optimization feels good, and has various graphical options as well as FOV slider+ Great level design+ Upgradable weapons+ Has survival mode- No online PvP or coop modes or split screen- Loading times feel a bit longFor some unknown reason this game looks better then its expensive remake. Also it seems to be more difficult. Better buy this then remake and save some money.Who should buy this game:Everyone that wants great first person shooter.Who shouldn't buy this game:Obviously who doesn't like to shoot stuff (cause that's pretty much all you do), and who hates sci-fi (weirdos).

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